WISHLIST our game on STEAM!!!



https://store.steampowered.com/app/4952830/Torovo/




Investigate the remnants of a forgotten industrial town in this handcrafted open world detective game. Inspired by the humor of Ace Attorney and the melancholy of Disco Elysium.


This is a public playtest of the demo we've been working on for the past eight months. It is not the final build, so please keep that in mind while playing.

The most important part of this playtest is your feedback. Tell us what sucks, what doesn’t suck, what you’d like more of or what you think is missing. We are very excited for you to try it!


  • CONTROLS



     W,A,S,D - Move

         Mouse/W,A,S,D - Menu Selection/ Viewfinder Movement

         E/Left Click - Interract/Confirm

         F - Phone/Show Evidence

         C - Camera

  • SNAP EVIDENCE

            

    The people of Torovo don’t trust you. Explore the town and photograph anything you believe could be used as evidence. Show the townsfolk your pictures and get them to talk.

    A leftover boot, a discarded note, a look on someone’s face... Anything that catches your attention could help uncover the truth behind the crash… and Torovo itself.

  • KEEP UP WITH SCHEDULES

     

    Every resident follows their own schedule, changing locations throughout the day. The time and place you encounter someone will determine what kind of information they’re willing to share. Track their routines, uncover inconsistencies, and plan your investigation ahead of time to maximize your results.

  • CONQUER TIME

    Unfortunate news: you’re trapped in a three-day time loop. The town keeps forgetting you, repeating the same routines over and over again. Your pictures are the only thing that remain between loops.

    Conquer time and see the same events from a different perspective. Learn routines, manipulate schedules, and show people pictures of events that haven’t happened… yet. Hold on to sanity and enjoy your prolonged stay.

  • THE TOROVIANS

                   

    Every resident of Torovo plays their own part in the story. Get to know them, with all of their quirks and faults. Be a good cop and empathize with their struggles. Here’s what some of them think about their beloved hometown:

    Wally: It’s a place you should leave the moment you get the chance, kid.

    KennyThis a ghost town, ain't no silver linin'. Slowly pressure cooked, our brains are fryin'.

    Klara: I’m not answering these stupid tourist questions.

Updated 4 hours ago
Published 2 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authordropkickgames
GenreAdventure, Visual Novel
Made withUnity
TagsAtmospheric, Detective, Exploration, Hand-drawn, Horror, Mystery, Open World, Psychological Horror, Story Rich
Average sessionAbout a half-hour
LanguagesEnglish
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

Torovo Public Beta.exe 158 MB

Comments

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incredible game so far. works really well, itch io def needs something like this among all the 5-min games it has right now. the dialogue between the protag and wally is really fun too. love all the different characters and how cohesive the story is. (the spitting part made me laugh. cheers). can't wait to learn more about the giant and the toy entity -- 1000/10 time loops for magical realism. 

a couple pointers while it's still fresh:

- please make it possible to skip dialogue (maybe by holding a key?) -- had to replay it at one point and going through million lines was a bit annoying

- maybe i didn't catch it, but a button to save the progress would be good since it's quite a big game (took me about an hour and a half) + a button to turn off the music

also the closing segment mentions you having a discord, but i don't see the link anywhere?

also: experienced a bug on downloaded version of a protagonist freezing when they came to touch the board at the train station the second time. going to a different location didn't fix this, but i could still use the phone, just couldn't move. also [SPOILERS -- idk how to tag them, so be warned] if you go to a hospital to talk to a bandaged guy after wally dies, wally still participates in the dialogue (it's like i can still hear his voice... /j). and idk if it's on purpose or not, but if you go to maggie without wally before wednesday night, she tells you to wait for wednesday evening and then doesn't show up in the landyard -- i think it's a nice characterization of her, but just letting you know in case that wasn't intended.

i recorded the whole playthrough (bug included), just need to edit it a bit so it's not three hours long and will send it your way (also you should probably put a "please record" message in itchio description as well in case someone need a bit of time to set up the recording yk)

again, amazing job, y'all should be really proud of yourselves! cheers.

thank u so much! 
the things u mentioned with freezing at the board,wally appearing after ...u know what, and maggie not coming to the plane crash are all bugs, and will be fixed soon!

as for the discord:
https://discord.gg/zHk2QSZqt

cheers, can't wait for the gameplay footage!